Zombie Lords

Zombie Lords is designed to play within any browser cross platform, however some text based and older browser support is not available. There are no special plugins required, however java support is recommended. The game is a regenerating time based multiplayer that has different tasks for you to accomplish. Accomplishing tasks increases your character in different ways. There is no set path you must follow so you can craft a character to exactly what you want, and how you want to play.

There are several character types available in Zombie Lords, and depending upon the type of character you decided to build, there are advantages and dissadvantages to each character type. All of the following character types may not be available until the game becomes fully deployed. There will be ways to change from character type to character type, so look for them!

Charater Types

  • Aliens - They thrive at research and development.

    These character types find it easy to build and do research, yet are not equipped well to do battle. They prefer to hide and observe, if not control a battle by trading or aiding an ally.

  • Big Foot - More than just a myth.

    Big Foot characters tend to be great raiders yet they have trouble with aquiring the tools required.

  • Ghouls - The silent collectors.

    Silent thieves in the night, the Ghouls are perfect for covert ops.

  • MIB - Fighting the good fight is what they do best.

    Masters of technology, even if they had to steal it, these warriors are constantly at odds with anyone who steps in their path.

  • Vampires - Masters of manupulation and charisma.

    They are a deceitful type, and vary quite a bit.

  • Werewolves - The battle hungry dogs of war.

    Fighting is all they like, and they are good at it!

  • Zombies - Battle hungry, technology hungry, in general, just plain hungry.

    The enemy of all others.

Character Stats

There are several stats in the game that are used for different things. here is an outline of the basics:

Health - This is how much damage you can absorbe before being knocked out or killed.
Offense - This is how skilled you are at combat and combat related areas.
Defense - This is how skilled you are at defending yourself from combat situations.
Infections - This is how much infection you can absorb before suffering consequences.
Stamina - This is how much work you can do before being exhausted and require rest.

Gear/Weapons/Vechicles/Boosts/Armor

Through the game you will be required to obtain specific items, and specific quantities of items. Some are purchased, some are found. Most items can be obtained with a little searching and a little work.